Rigging and Animating PSDs with Duik and Joysticks by Chad Troftgruben

Rigging and Animating PSDs with Duik and Joysticks

Rig and animate image based characters using After Effects powered with Duik and Joysticks n' Sliders!

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Learn how to set up PSDs properly

In this course we will go through two rigging methods: layer and puppet pin based. You will learn how to set these characters up for each task.

Create Flexible Rigs For Any Situation

With the ability to auto rig and create custom bones, Duik's powerful toolset allows for quick, simple rigging with incredible depth. Learn how to auto assemble skeletons and create custom bones.

Create Joysticks that Control Limbs and Body Movements

Joysticks are graphical controllers that can be rigged to control certain aspects of the rig. This can make animation quicker and more accessible.

Use Sliders and Joysticks for Facial Animations

Learn how to animate eyebrows, pupils and eye lids. In addition, Swap Templates allow for head turns, mouth poses for lip syncing and more!

Learn how to animate the rig and create reusable actions!

Once we assemble our rig, we will create a short test animation and learn how we can save actions for later use. This means you can build an action library where animations can be reused and modified.

Exercise Files Included for Every Step!

Every step has it's own project file so you can view the process each step of the way. Follow along with these files or build our own. The choice is yours!

What's included?

Video Icon 43 videos File Icon 1 file

Contents

Exercise Files
Rigging_Animating_Duik_Joysticks_Exercise_Files.zip
62.4 MB
Introduction
What You Will Learn in this Course
4 mins
Prerequisites for this Course
2 mins
Explanation of Exercise Files
2 mins
Installing Duik
5 mins
Installing Joysticks 'n Sliders
4 mins
Setting Up a Rig-Friendly Workspace
4 mins
Adjusting Import Settings for Images
3 mins
Rigging with Layers
Overview of Layer Based Character
4 mins
Setting up the After Effects Compositions
7 mins
Toggling Duik Settings for More Tools
2 mins
Assembling a Hominoid Skeleton
13 mins
Zeroing out the Bones
2 mins
Attaching Layers to the Skeleton
11 mins
Refining Rig Movements
8 mins
Rigging with Puppet Pins
Overview of Puppet Pin Based Character
2 mins
Creating Puppet Pins
11 mins
Adding Bones to the Pins
3 mins
Drawing Skeleton, Rigging and Attaching Bones
15 mins
Further Refinement with Bends and Starch Points
6 mins
Adding Additional Bones for Hair
10 mins
Adding Simple Controls with Joysticks and Sliders
Swapping Layers Without Plugins
9 mins
Creating Movement Joysticks for the Arms and Legs
8 mins
Adding Body and Hip Controls
11 mins
Creating Movable Eyes
6 mins
Sending Joysticks to Parent Comps
4 mins
Creating a Blink Control
13 mins
Controlling Eyebrow Movement
6 mins
Creating Graphical Sliders
7 mins
Redoing Bound Actions
10 mins
Linking Multiple Actions to One Joystick
8 mins
Adding Swap Templates
Creating Hand Pose Templates with Joysticks
9 mins
Creating a Head Turn Joystick
9 mins
Swapping Hair Angles
19 mins
Interchanging Mouth Poses
7 mins
Testing Our Rig with Animation
Exporting and Importing Duik Animations
11 mins
Lip Syncing with Character Animator
12 mins
Setting Up an Animation with Duik
15 mins
Building More Animation Keyframes with Duik
16 mins
Finishing an Animation with Duik
13 mins
Supplementing Duik Actions with Joysticks
10 mins
Incorporating Character Animation into a Scene
12 mins
Conclusion
Exporting Your Animation
4 mins
Final Thoughts
1 min