Toon Files - Courses and Files for Animators/Animating with Adobe Character Animator (2018 Ed

  • $19.99

Animating with Adobe Character Animator (2018 Ed

  • Closed

Learn how to animate characters using your video camera and microphone!

Animate Using a Video Camera and Microphone

The great thing about Character Animator is it's non-traditional approach to animation. Create your production with your face and voice!

Use Photoshop or Illustrator Documents

Build your character in Photoshop or Illustrator and bring it into Character Animator. Course comes with a pre-made character so you can jump into the rigging and recording process.

Create Triggers and Reusable Behaviors

Using keyboard hotkeys and saving behaviors is a great way to build a library of content for larger productions. Easily swap props and more!

Take Advantage of Time Saving Features

Auto lip syncing, automatic blinking animations, auto squash and stretch, motion tracking and more are at your disposal.

Contents

Downloadable Source Files

A zip containing all the files used in this course.
Rigging_and_Recording_Ch.zip

Introduction

Learn what this course is all about!
What You Will Learn in this Course
Preview
System Requirements for Character Animator
Setting a Rest Pose
Playing with the Sample Files

Character Animator Updates and New Features

This section is dedicated to documenting any major updates done to Character Animator.
UI and Interface Updates (April 2019)
Preview
Turning Yourself into a Cartoon with Characterizer
Preview

Preparing Your Character

Learn how to take a design using a custom structure and set it up for Character Animator to recognize
Designing Your Character
Preview
Combining and Streamlining Layers
Preview
Creating Independent Groups
Preview
Assembling the Eyes
Preview
Assembling the Eyebrows
Preview

Rigging a Puppet in Character Animator

You will learn how to take a PSD into Character Animator to rig up for proper animation. This includes tagging the mouth poses, pinning the rig down, adding draggable points and more.
Overview of the Rig Tab
Preview
Exploring the Record Tab
Tagging the Head and Mouth
Placing Pins
Adding Dragger Handles
Preview
Rotating Limbs for Different Bends
Refining Limbs with the Stick Tool
Adding Physics with Danglers

Refining with Behaviors and Triggers

With the rig now established, we can work with Behaviors and Triggers to help customize further.
Modifying Universal Behaviors
Preview
Creating Layer Specific Behaviors
Explanation of Meshes
Creating Triggers
Creating Swap Sets

Other Rigging Tips

This section covers other rigging tips used to enhance your animations.
Adding Eyelids
Designing a Character for Head Turns
Adding Breathe and Jaw Handles
Creating a Walk Cycle
Modifying a Walk Cycle

Recording Your Animation

Learn how to record your rig using the timeline and other animation tools
Navigating the Timeline
Auto Lip Syncing and Correcting
Auto Lip Syncing with External Audio
Preview
Working with Multiple Puppets and Scenes
Importing Image Sequences

Wrapping Up

Here will learn how to export our masterpiece. I also provide some final thoughts on where to go from here.
Exporting Animations
Preview
Final Thoughts
Preview

Animation Courses and Files

Be the first to know

Get product updates, launch announcements, discounts and more by joining my newsletter.

You're signing up to receive emails from Toon Files - Courses and Files for Animators