Rigging and Animating PSDs in Moho Pro
by
Chad Troftgruben
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Correcting with Constraints
Rigging and Animating PSDs in Moho Pro
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Rigging Your Character
We will apply constraints to keep certain areas from over extending.
Rigging and Animating PSDs in Moho Pro
Rig and animate Photoshop Documents using Moho's robust bone and mesh tools!
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Table of contents
Rigging and Animating PSDs in Moho Pro
by
Chad Troftgruben
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Downloadable Source Files
Downloadable Source Files
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PSD_Rigging_Moho_Pro_Exercise_Files.zip
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PSD_Rigging_Moho_Pro_Exercise_Files.zip
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Introduction
Introduction
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What You Will Learn in this Course
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What You Will Learn in this Course
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Preparing Your Character for Rigging
Preparing Your Character for Rigging
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Designing Your Character
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Designing Your Character
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Reducing File Size with Photoshop Script
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Reducing File Size with Photoshop Script
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Reducing File Size Through Layer Exporting
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Reducing File Size Through Layer Exporting
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Importing Character PSD into Moho
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Importing Character PSD into Moho
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Rigging Your Character
Rigging Your Character
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Adding Main Bones
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Adding Main Bones
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Binding Image Layers with Smooth Joint
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Binding Image Layers with Smooth Joint
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Correcting with Constraints
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Correcting with Constraints
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Anchoring with Target Bones
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Anchoring with Target Bones
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Adding Dynamic Hair Movement
Adding Dynamic Hair Movement
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Assigning Head Pieces to Layer
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Assigning Head Pieces to Layer
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Creating Bones for Hair
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Creating Bones for Hair
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Creating Smart Warp Mesh for Hair Strands
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Creating Smart Warp Mesh for Hair Strands
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Creating Smart Warp Mesh for Back Hair
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Creating Smart Warp Mesh for Back Hair
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Applying Hair Meshes to Side View
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Applying Hair Meshes to Side View
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Applying Meshes to Front View
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Applying Meshes to Front View
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Adding Face Controls
Adding Face Controls
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Creating an Optional Eye Switch
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Creating an Optional Eye Switch
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Re-drawing and Masking the Eyes
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Re-drawing and Masking the Eyes
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Adding Controller for Pupils
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Adding Controller for Pupils
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Controlling Eyebrows with a Dial
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Controlling Eyebrows with a Dial
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Creating Blink Dial
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Creating Blink Dial
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Creating Subtle Head Turns
Creating Subtle Head Turns
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Creating a Mesh for Subtle Head Tilts
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Creating a Mesh for Subtle Head Tilts
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Linking Layers Appropriately
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Linking Layers Appropriately
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Adding Smart Dials for the Head Tilts
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Adding Smart Dials for the Head Tilts
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Wrapping Up
Wrapping Up
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Adding Controls to Other Head Phases
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Adding Controls to Other Head Phases
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Polishing the Character
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Polishing the Character
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Creating the Main Poses for Animation
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Creating the Main Poses for Animation
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Finishing Animation with Lip Syncing
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Finishing Animation with Lip Syncing
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Exporting Your Animation
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Exporting Your Animation
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Final Thoughts
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Final Thoughts
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