While Moho is known for animation, it has a wide range of design tools that can be useful for creating artwork. Vectors are nice due to their flexibility with animation and inability to degrade in quality when blowing up the design.
Shade and Highlight For Extra Depth
Learn how to apply layers of shades and highlights that can be easily rigged. They are also created on different layers so you can control the visbility depending on project needs.
Clean Up Layers with Masking
Learn how to effectively mask complex areas such as the eye lids, mouth, shades and highlights.
Multiple Exercise Files Included
Breakdown the process by accessing over 30 project files that covers every step of the design process. Sketch and references also included!
Contents
Downloadable Source Files
Downloadable files for every lesson in this course.
The body contains the torso, pelvis, arms and legs. Here we will mold these pieces to create a starting point for more detailed design.
Designing the Neck and Shirt
Drawing the Coat
Drawing the Pelvis and Cat Belt Buckle
Drawing the Front Arm
Drawing the Front Leg
Drawing the Front Ankle and Foot
Drawing the Hands
Adding More Line Work and Details
With the main pieces of the body laid down, we can go back and add more details to help the character pop.
Adding in Hair and Face Lines
Detailing the Ponytail
Drawing Shirt Design
Drawing and Masking Coat Details
Detailing the Pelvis
Drawing Arm Details
Adding Shades and Highlights
Line work and details help. But shading and highlighting can breathe further life into the design. Here we will be applying transparent shapes and masking to create the effect.
Shading the Head and Hair
Shading the Coat
Shading the Pelvis and Limbs
Highlighting the Head and Hair
Highlighting the Coat, Pelvis and Limbs
Duplicating the Front Limbs
Wrapping Up
In this section we will polish and get the design ready for animation or distribution.