Learn how to use the common Animate draw tools, including: Pencil, Line, Pen, and Brush.
Design with Points, Lines and Beziers
Using a combination of tools we will create a character using as few points as possible, which allows for greater control when bending lines and re-positioning points.
Create Bend Ready Joints
Learn how to properly design joints so you can easily rig and animate, if you so choose.
Proper Layer Hierarchy
Learn how to properly layer out a character so if you decide to animate, the process will be easier to tackle.
Shade, Highlight and Polish
Learn how to add shading, highlighting and other polishing techniques to make your final design shine!
In this section we focus on building more phases for various body parts so you can create a more diverse rig if you decide to move this character to the animation phase.
Inking, Coloring and Masking the Mouth Template
Molding Additional Mouth Poses
Inking and Filling New Hand Poses
Overviewing Two Additional Head Poses
Conclusion
Here we polish up the rig, export an image and I share my final thoughts on where to take your work from here.