Layer Binding to Bones
Layer Binding to Bones
Rigging and Animating Vectors in Moho Pro
Downloadable Source Files
Downloadable Source Files
Introduction
Introduction
Prepare Your Character for Rigging
Prepare Your Character for Rigging
Correcting Body Movements
Correcting Body Movements
Creating Head Movements
Creating Head Movements
We begin the process of linking layers by binding the main layers. We will also do this for some layers we plan to point bind later as layer binding can be a good placeholder for such cases.