Parenting Layers for Proper Connections

Parenting Layers for Proper Connections

With the 2019 update to Animate CC, we can now parent layers, similar to Toon Boom. In this video we will take a look at this system and how to properly parent layers for natural body movement.

Rigging and Animating in Adobe Animate

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Downloadable Source Files

  • Animate_CC_Rig_Animate_Files.zip1
  • Photoshop-Export-Layers-to-Files-Fast Plugin Link

Welcome!

  • What You Will Learn in this Course
  • Rigging Vectors VS PSDs
  • Creating a Default Symbol for Vector Based Characters

Preparing Assets for Animate CC

  • Overview of Character Design
  • Compressing Characters in Photoshop2
  • Importing Assets and Preparing Animate CC Stage3

Setting up the Head for Animation

  • Setting Up Head Phases with Symbols4
  • Redesigning the Eyes1
  • Creating Eye Phases
  • Creating Eyebrow Phases
  • Assembling Mouth Poses into a Symbol1

Setting up the Body for Animation

  • Assembling Hand Poses into a Symbol
  • Assembling Hair Poses into a Symbol
  • Converting Body Parts to Symbols2
  • Properly Placing Origin Points
  • Parenting Layers for Proper Connections
  • Correcting Limb Movements

Animating the Character

  • Setting the Background
  • Laying Out Jump Motion Tween1
  • Animating the Jump
  • Refining the Jump
  • Animating the Eyes and Eyebrows
  • Lip Syncing with the Frame Picker
  • Animating Body Dialogue
  • Keying and Swapping the Hands

Wrapping Up

  • Polishing the Animation
  • Exporting the Animation1
  • Final Thoughts9